// new module header

struct RoomData
{
	int RoomNum;
	int playerStartX;
	int playerStartY;
};

import RoomData room_HQ;
import RoomData room_BookStore;
import RoomData room_VanDownByRiver;
import RoomData room_BattleKotsopolous;
import RoomData room_OldFactory;
import RoomData room_EndScreen;

import function init_room_start_positions();
